Jump to content


Popular Content

Showing most liked content on 05/09/18 in all areas

  1. -1 points
    Progress: - Edition of server configs. (P - I) - Cleaning of each character before starting each match. (P - I) - Reduction of combat state time. (P - I) - Starting items for each match. (P - I) - Continuous return of DPT. (P) - Erase of 'To Village' button. (I) - Combat restrictions. (I) - Gold per second. (I) - Character's respawn timings. (P) - AI of towers. (O) - AI of minions. (O) - AI of neutral creatures. (O) - AI of Inhibitors. (O) - AI of Spheal. (I) - Structure of the "Shop" (Purchase / Sale). (R - CA - O) - Structure of "Manager". (O) - Kills and Deaths system. (O) - Statistics system. (O) - Spells system. (I) - Balance of skills. (O) - Balance of items. (O) - Balance of creatures. (O) - Base stats for all classes. (R - O) - Damage and regeneration of Dark & Light bases. (O) - Client: Classic map 'Inferno' (Light side). (I) - Client: Announcements of moments during matches. (O) - Client: Tower's textures (Light side). (I) - Client: Nexus textures (Light side). (I) - Client: Inhibitors textures (Light side). (I) - Client: Sounds and effects of towers (Light side). (I) - Client: Sounds and effects of nexus (Light side). (I) - Client: Sounds and effects of inhibitors (Light side). (I) - Mini-Map. (O) - Buffs on some neutral creatures. (O) References: (P) = Presented - (I) = Implemented - (R) = Reconsidered - (O) = Optimized - (CA) = Changed Notice: Each aspect of the progress is generalized. Most are highly complex and include a lot of minor advances. However, we didn’t take the time to mention each one of them because this patch takes part on the ‘Pre-Alpha’ version of the server and there’re too many things that we’re changing and improving that I’d be impossible to explain them in detail, and which are also in constant development.

Important Information

Lea el reglamento antes de registrarse